//
//  AutoPongViewController.m
//  AutoPong
//
//  Created by Pierre DUCHENE on 10/12/09.
//  Copyright Pierre DUCHENE 2009. All rights reserved.
//

#import "AutoPongViewController.h"
#import "Raquette.h"
#import "Computer.h"

@implementation AutoPongViewController



/*
// The designated initializer. Override to perform setup that is required before the view is loaded.
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil {
    if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) {
        // Custom initialization
    }
    return self;
}
*/

/*
// Implement loadView to create a view hierarchy programmatically, without using a nib.
- (void)loadView {
}
*/



// Implement viewDidLoad to do additional setup after loading the view, typically from a nib.
- (void)viewDidLoad {
    [super viewDidLoad];
	raquette = [[Raquette alloc] init];
	[self.view addSubview:raquette];
	computer = [[Computer alloc] initWithController:self];
	[computer setMainView:self.view];
	[computer setRaquette:raquette];
	[NSThread detachNewThreadSelector:@selector(runLoop) toTarget:computer withObject:nil];
}

- (void)updateScore {
	[currentScoreLabel setText: [NSString stringWithFormat:@"%i",[computer currentScore]]];
	[bestScoreLabel setText: [NSString stringWithFormat:@"%i",[computer bestScore]]];
	[self.view setNeedsDisplay];
}

/*
// Override to allow orientations other than the default portrait orientation.
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
    // Return YES for supported orientations
    return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
*/

- (void)didReceiveMemoryWarning {
	// Releases the view if it doesn't have a superview.
    [super didReceiveMemoryWarning];
	
	// Release any cached data, images, etc that aren't in use.
}

- (void)viewDidUnload {
	// Release any retained subviews of the main view.
	// e.g. self.myOutlet = nil;
}


- (void)dealloc {
    [super dealloc];
}

@end
